So many things....


So many things I want to do with this game.


First off, I can't understand the lighting for this water pack. Everything looks dark, but then again I am using the demo skin so I should probably learn the customization aspect, but also this asset in specific is more used for on top of water view, not underwater. As I am currently obsessed with underwater games, this theme of "Diving Deep" I thought was a good way to learn some new tools, such as Animancer which is really good for letting you move away from Unity's built in system "MECHANIM". Animancer is one of the lightweight tools that I am enjoying so far, and will continue to use in projects moving forward.


Update: Well figured out the lighting for the water shader. I need to have a depth buffer on my camera? Can't figure it out still and it's 3am and the jam is over, I'm trying one more build and then... sleeepp z.zzzz..zzz . .

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